#pragma once
#include "cocos2d.h"

typedef enum {
    MenuItemStart,
    MenuItemSetting,
    MenuItemHelp
} ActionType;

class LostRoutesMenu :
    public cocos2d::Scene
{
public:
    static  cocos2d::Scene* createScene();
    virtual bool init() override;
    virtual void onEnterTransitionDidFinish() override;
    CREATE_FUNC(LostRoutesMenu);

    //CallBack function
public:
    void menuItemCallBack(cocos2d::Ref * pSender);
};

